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Code Editor : dragdrop.js
// This file is part of Moodle - http://moodle.org/ // // Moodle is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Moodle is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Moodle. If not, see <http://www.gnu.org/licenses/>. /* * JavaScript to handle drag operations, including automatic scrolling. * * Note: this module is defined statically. It is a singleton. You * can only have one use of it active at any time. However, you * can only drag one thing at a time, this is not a problem in practice. * * @module core/dragdrop * @copyright 2016 The Open University * @license http://www.gnu.org/copyleft/gpl.html GNU GPL v3 or later * @since 3.6 */ define(['jquery', 'core/autoscroll'], function($, autoScroll) { var dragdrop = { /** * A boolean or options argument depending on whether browser supports passive events. * @private */ eventCaptureOptions: {passive: false, capture: true}, /** * Drag proxy if any. * @private */ dragProxy: null, /** * Function called on move. * @private */ onMove: null, /** * Function called on drop. * @private */ onDrop: null, /** * Initial position of proxy at drag start. */ initialPosition: null, /** * Initial page X of cursor at drag start. */ initialX: null, /** * Initial page Y of cursor at drag start. */ initialY: null, /** * If touch event is in progress, this will be the id, otherwise null */ touching: null, /** * Prepares to begin a drag operation - call with a mousedown or touchstart event. * * If the returned object has 'start' true, then you can set up a drag proxy, and call * start. This function will call preventDefault automatically regardless of whether * starting or not. * * @public * @param {Object} event Event (should be either mousedown or touchstart) * @return {Object} Object with start (boolean flag) and x, y (only if flag true) values */ prepare: function(event) { event.preventDefault(); var start; if (event.type === 'touchstart') { // For touch, start if there's at least one touch and we are not currently doing // a touch event. start = (dragdrop.touching === null) && event.changedTouches.length > 0; } else { // For mousedown, start if it's the left button. start = event.which === 1; } if (start) { var details = dragdrop.getEventXY(event); details.start = true; return details; } else { return {start: false}; } }, /** * Call to start a drag operation, in response to a mouse down or touch start event. * Normally call this after calling prepare and receiving start true (you can probably * skip prepare if only supporting drag not touch). * * Note: The caller is responsible for creating a 'drag proxy' which is the * thing that actually gets dragged. At present, this doesn't really work * properly unless it is added directly within the body tag. * * You also need to ensure that there is CSS so the proxy is absolutely positioned, * and styled to look like it is floating. * * You also need to absolutely position the proxy where you want it to start. * * @public * @param {Object} event Event (should be either mousedown or touchstart) * @param {jQuery} dragProxy An absolute-positioned element for dragging * @param {Object} onMove Function that receives X and Y page locations for a move * @param {Object} onDrop Function that receives X and Y page locations when dropped */ start: function(event, dragProxy, onMove, onDrop) { var xy = dragdrop.getEventXY(event); dragdrop.initialX = xy.x; dragdrop.initialY = xy.y; dragdrop.initialPosition = dragProxy.offset(); dragdrop.dragProxy = dragProxy; dragdrop.onMove = onMove; dragdrop.onDrop = onDrop; switch (event.type) { case 'mousedown': // Cannot use jQuery 'on' because events need to not be passive. dragdrop.addEventSpecial('mousemove', dragdrop.mouseMove); dragdrop.addEventSpecial('mouseup', dragdrop.mouseUp); break; case 'touchstart': dragdrop.addEventSpecial('touchend', dragdrop.touchEnd); dragdrop.addEventSpecial('touchcancel', dragdrop.touchEnd); dragdrop.addEventSpecial('touchmove', dragdrop.touchMove); dragdrop.touching = event.changedTouches[0].identifier; break; default: throw new Error('Unexpected event type: ' + event.type); } autoScroll.start(dragdrop.scroll); }, /** * Adds an event listener with special event capture options (capture, not passive). If the * browser does not support passive events, it will fall back to the boolean for capture. * * @private * @param {Object} event Event type string * @param {Object} handler Handler function */ addEventSpecial: function(event, handler) { try { window.addEventListener(event, handler, dragdrop.eventCaptureOptions); } catch (ex) { dragdrop.eventCaptureOptions = true; window.addEventListener(event, handler, dragdrop.eventCaptureOptions); } }, /** * Gets X/Y co-ordinates of an event, which can be either touchstart or mousedown. * * @private * @param {Object} event Event (should be either mousedown or touchstart) * @return {Object} X/Y co-ordinates */ getEventXY: function(event) { switch (event.type) { case 'touchstart': return {x: event.changedTouches[0].pageX, y: event.changedTouches[0].pageY}; case 'mousedown': return {x: event.pageX, y: event.pageY}; default: throw new Error('Unexpected event type: ' + event.type); } }, /** * Event handler for touch move. * * @private * @param {Object} e Event */ touchMove: function(e) { e.preventDefault(); for (var i = 0; i < e.changedTouches.length; i++) { if (e.changedTouches[i].identifier === dragdrop.touching) { dragdrop.handleMove(e.changedTouches[i].pageX, e.changedTouches[i].pageY); } } }, /** * Event handler for mouse move. * * @private * @param {Object} e Event */ mouseMove: function(e) { dragdrop.handleMove(e.pageX, e.pageY); }, /** * Shared handler for move event (mouse or touch). * * @private * @param {number} pageX X co-ordinate * @param {number} pageY Y co-ordinate */ handleMove: function(pageX, pageY) { // Move the drag proxy, not letting you move it out of screen or window bounds. var current = dragdrop.dragProxy.offset(); var topOffset = current.top - parseInt(dragdrop.dragProxy.css('top')); var leftOffset = current.left - parseInt(dragdrop.dragProxy.css('left')); var maxY = $(document).height() - dragdrop.dragProxy.outerHeight() - topOffset; var maxX = $(document).width() - dragdrop.dragProxy.outerWidth() - leftOffset; var minY = -topOffset; var minX = -leftOffset; var initial = dragdrop.initialPosition; var position = { top: Math.max(minY, Math.min(maxY, initial.top + (pageY - dragdrop.initialY) - topOffset)), left: Math.max(minX, Math.min(maxX, initial.left + (pageX - dragdrop.initialX) - leftOffset)) }; dragdrop.dragProxy.css(position); // Trigger move handler. dragdrop.onMove(pageX, pageY, dragdrop.dragProxy); }, /** * Event handler for touch end. * * @private * @param {Object} e Event */ touchEnd: function(e) { e.preventDefault(); for (var i = 0; i < e.changedTouches.length; i++) { if (e.changedTouches[i].identifier === dragdrop.touching) { dragdrop.handleEnd(e.changedTouches[i].pageX, e.changedTouches[i].pageY); } } }, /** * Event handler for mouse up. * * @private * @param {Object} e Event */ mouseUp: function(e) { dragdrop.handleEnd(e.pageX, e.pageY); }, /** * Shared handler for end drag (mouse or touch). * * @private * @param {number} pageX X * @param {number} pageY Y */ handleEnd: function(pageX, pageY) { if (dragdrop.touching !== null) { window.removeEventListener('touchend', dragdrop.touchEnd, dragdrop.eventCaptureOptions); window.removeEventListener('touchcancel', dragdrop.touchEnd, dragdrop.eventCaptureOptions); window.removeEventListener('touchmove', dragdrop.touchMove, dragdrop.eventCaptureOptions); dragdrop.touching = null; } else { window.removeEventListener('mousemove', dragdrop.mouseMove, dragdrop.eventCaptureOptions); window.removeEventListener('mouseup', dragdrop.mouseUp, dragdrop.eventCaptureOptions); } autoScroll.stop(); dragdrop.onDrop(pageX, pageY, dragdrop.dragProxy); }, /** * Called when the page scrolls. * * @private * @param {number} offset Amount of scroll */ scroll: function(offset) { // Move the proxy to match. var maxY = $(document).height() - dragdrop.dragProxy.outerHeight(); var currentPosition = dragdrop.dragProxy.offset(); currentPosition.top = Math.min(maxY, currentPosition.top + offset); dragdrop.dragProxy.css(currentPosition); } }; return { /** * Prepares to begin a drag operation - call with a mousedown or touchstart event. * * If the returned object has 'start' true, then you can set up a drag proxy, and call * start. This function will call preventDefault automatically regardless of whether * starting or not. * * @param {Object} event Event (should be either mousedown or touchstart) * @return {Object} Object with start (boolean flag) and x, y (only if flag true) values */ prepare: dragdrop.prepare, /** * Call to start a drag operation, in response to a mouse down or touch start event. * Normally call this after calling prepare and receiving start true (you can probably * skip prepare if only supporting drag not touch). * * Note: The caller is responsible for creating a 'drag proxy' which is the * thing that actually gets dragged. At present, this doesn't really work * properly unless it is added directly within the body tag. * * You also need to ensure that there is CSS so the proxy is absolutely positioned, * and styled to look like it is floating. * * You also need to absolutely position the proxy where you want it to start. * * @param {Object} event Event (should be either mousedown or touchstart) * @param {jQuery} dragProxy An absolute-positioned element for dragging * @param {Object} onMove Function that receives X and Y page locations for a move * @param {Object} onDrop Function that receives X and Y page locations when dropped */ start: dragdrop.start }; });
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